Combat Tracker

Combat that keeps its own count. You run the fight; it keeps the books.

In your 14 days and on the planNo limit
Combat Tracker
What it does

Straight off the anvil.

At the table · Everything you reach for once the dice start rolling.

  1. I

    Prepare for Battle in three steps: The Heroes, The Foes, To Arms! Foes from Saved Encounters, Quick Forge, Summon from Codex, or Resume a Fight.

  2. II

    Players roll their own dice. One switch per side: Players Table or Auto, Monsters Auto or Table.

  3. III

    A quick-wheel on every creature: damage, heal, temp HP, Miss, Saved (half), Slay, and conditions and effects with durations.

  4. IV

    Concentration checks, area attacks, death saves, reinforcements mid-fight, and the stat block a click away.

  5. V

    The Chronicle narrates every blow. Undo anything (⌘Z).

  6. VI

    Player View for the TV: foes show a health word, never numbers.

  7. VII

    Saves as you go. Save & exit, resume later. A Victory screen with XP per player.

Try it at your own table.

Full access for 14 days, no charge.

Start your 14 days