Map Forge
A map with every room written up, instead of an evening of drawing and notes.
In your 14 days and on the plan10 maps a month

What it does
Straight off the anvil.
Before the session · Forge the adventure before anyone sits down.
- I
Five steps: The Ground, The Realm, The Lay of the Land, The Secrets, Forge the Map.
- II
Dungeon, Cavern, City, Wilderness, Building Interior or Siege, across ten realms. Small to Epic. Square, hex or gridless.
- III
Numbered rooms, each with read-aloud, what’s here, sensory details, traps, loot, skill checks, lore and DM tips.
- IV
Torch-lit on screen, a parchment chart in the PDF, with a painted hero image.
- V
To the Table: reveal rooms as the party explores. A Secrets toggle.
- VI
Export PNG or PDF (a cover, the map, a page per room). Share a player-safe copy with the secrets removed.
- VII
No forge is spent unless the map lands.